My Capstone project of Spring 2022. A recreation of the core gameplay mechanics of "Dark Souls," as well as rebuilding the area "The Undead Burg" from the same game.
The culmination of 5 months worth of work, the project was developed entirely in Unity with all code written in C# using Microsoft Visual Studio.
All assets and animations came from Mixamo.com and the Unity asset store.
All sound effects and background ambience were designed by me in ProTools and Audacity.
Main Menu theme is "Hai Yo" by Shiro Sagisu, as featured in Berserk (2016).